VR Rhythm Game for Meta Quest 3
NeonBeat is a Mixed Reality rhythm game built for Meta Quest 3. Using Passthrough technology, it places a virtual game board directly on a real table in front of you. The game lives in your actual environment, not behind a screen.
Designing for Mixed Reality means giving up the one thing traditional UI relies on: a controlled canvas. The background is whatever the player's room looks like: unpredictable, always changing, never the same twice. That creates problems flat-screen design never has to deal with.
The layout of the game board went through three major iterations, each addressing a problem the previous version introduced.
The first color palette used basic red, blue, grey and yellow. After testing, the colors shifted to electric neon tones with a dark base state, making the hover and hit states clearly distinct from each other and readable against real-world surfaces.